Like its predecessor, The Book of Unwritten Tales 2 takes place in the fantasy world of Aventásia. It’s an homage to role-playing games and fantasy worlds, and banks on the same humor as BoUT 1. Once again you play the gnome mage Wilbur, the adventurer Nate, the elf princess Ivo, and Nate’s furry companion, the Critter – alternately or simultaneously.
The game offers classic point-and-click adventure gameplay, and we are guided by the successful BoUT1 formula: Whenever possible, we offer you, the players, parallel problems to solve, so that you can alternate between puzzles. There are tons of puzzles, objects, characters and locations to discover (as a matter of fact: BoUT2 offers even MORE of that than the first part).
In short, The Book of Unwritten Tales 2 offers:
- A massive, multifaceted story with about 25 hours of playtime
- The trademark BoUT-Humor, lovingly spoofing WoW, LotR, Game of Thrones, Harry Potter, Discworld, The Hobbit and many more
- Hundreds of weird, yet oddly logical puzzles and our well-proven “Multi-Character-Gameplay”
- The established four playable characters Wilbur, Nate, Ivo and Critter
- Numerous beautiful locations, improved through today’s computer alchemy
- An ensemble of quirky characters, both well-established and hot off the drawing board
- An epic soundtrack with many new compositions
The Book of Unwritten Tales 2 is available now for PC, Mac and Linux.
The characters and story
The elf princess Ivo and the adventurer Nate had grown fond of each other after the events of BoUT1. But for reasons unknown they suddenly split up. Is Ivo‘s mother, queen of the elves, involved in this? She wants Ivo to return to the heart of the family and has already chosen a more suitable mate for her daughter – one who shaves and does not smell of pirate.
Nate and the Critter
Nate doesn’t cope well with the break-up of Ivo and him. For a while he’s been able to cash in on his victory over the arch-witch Mortroga. However, there’s no money left by now and of all places he ends up on the flying island of his arch-enemy, the Red Pirate. The only one still supporting him unconditionally is his trusty and rather fluffy companion, the Critter – or is it?
Wilbur Weathervane has been appointed the first and so far only teacher at the reopened School for Wizardry and Witchcraft in Seastone. A job that he doesn’t quite feel up to. The school building appeared out of nothing on the town square of Seastone one day and noone really knows where it came from. Wilbur’s magic wand is going haywire and his friend, the King of Thieves, thinks that someone is plotting an assault on the archmage.
Our four heroes are getting involved with a whole range of problems and adversaries in BoUT2. Who’s after the archmage’s life? Who’s responsible for Aventásia slowly transforming into a sugary fantasy world for little girls? Who is pulling the strings in the background and what is his or her plan?